For this environment, I wanted to create an interior space that would tell a story far from today's reality. A sacred place that turned into a shelter as time went by. This scene presented its unique challenges. It was the first time for me designing an interior space, but the balance between the traditional and the sci-fi was also a tricky choice. However, I had a lot of fun creating all aspects of this scene, from the sculptures to the VFX in the scene.